animation
Experimental moving image, 2009–present — analog and camera work, procedural shaders, and AI diffusion pieces. Filter by technique below, or see the AI work organized by kind in Slop.
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ASCII shader for Platonic geometry -
KelpForest -
I'm teaching a wide variety of classes this term/semester. This is a… -
Starting to get ready for next term. I’m teaching a new class in… -
Building models for older cv and ml techniques to keep control of the… -
23 Jun 2025 -
Intersections again. I was inspired/goaded by @zach.lieberman 's… -
11 May 2025